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Set Armor Stand Slot Interactions

Use Set Armor Stand Slot Interactions on a compatible ArmorStand receiver.

Call Method → Target Object: ArmorStand or a compatible subtype → Choose Operation → Appearance. Requires Dev access to configure, then a successful compile to activate.

Input Type Role Requirement Default / constraint
Slot (or ALL) String Value Optional ALL
Interactions (ALL, TAKE_SWAP, TAKE, PLACE, NONE) String Value Optional ALL

Applies its behavior to the configured receiver; it does not create a separate value-result destination.

Block: Call Method
Operation: Set Armor Stand Slot Interactions
Target Object: ArmorStand target in this plot
Slot (or ALL): ALL
Interactions (ALL, TAKE_SWAP, TAKE, PLACE, NONE): ALL

Use this as an editor configuration: declare any Variables/collections first and choose real locations/eligible targets for your plot. It is not pasteable source code.

The receiver must satisfy the declared native capability and remain eligible for the running plot. Player actions require an appropriate Play participant; a Build/Dev player is not automatically eligible.

Runtime validation: Unknown interaction mode.

Runtime validation: Not an armor stand slot.

Reference identifier: armorstand.slots.