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Set Potion Cloud Radius

Use Set Potion Cloud Radius on a compatible AreaEffectCloud receiver.

Call Method → Target Object: AreaEffectCloud or a compatible subtype → Choose Operation → Effects. Requires Dev access to configure, then a successful compile to activate.

Input Type Role Requirement Default / constraint
Radius Number Value Required Required
Shrink Blocks Per Second (omit to preserve) Number Value Optional Omitted; see behavior below Nonnegative.

Applies its behavior to the configured receiver; it does not create a separate value-result destination.

Block: Call Method
Operation: Set Potion Cloud Radius
Target Object: AreaEffectCloud target in this plot
Radius: 1
Shrink Blocks Per Second (omit to preserve): (omit for this example)

Use this as an editor configuration: declare any Variables/collections first and choose real locations/eligible targets for your plot. It is not pasteable source code.

The receiver must satisfy the declared native capability and remain eligible for the running plot. Player actions require an appropriate Play participant; a Build/Dev player is not automatically eligible.

Reference identifier: cloud.radius.