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Set Horse Pattern

Use Set Horse Pattern on a compatible Horse receiver.

Call Method → Target Object: Horse or a compatible subtype → Choose Operation → Mob Properties. Requires Dev access to configure, then a successful compile to activate.

Input Type Role Requirement Default / constraint
Pattern String Value Required Required

Applies its behavior to the configured receiver; it does not create a separate value-result destination.

Block: Call Method
Operation: Set Horse Pattern
Target Object: Horse target in this plot
Pattern: (?<name>Alex)

Use this as an editor configuration: declare any Variables/collections first and choose real locations/eligible targets for your plot. It is not pasteable source code.

The receiver must satisfy the declared native capability and remain eligible for the running plot. Player actions require an appropriate Play participant; a Build/Dev player is not automatically eligible.

Reference identifier: entity.horse_pattern.