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Remove

Use Remove on a compatible Entity receiver.

Call Method → Target Object: Entity or a compatible subtype → Choose Operation → Entity Lifecycle & Types. Requires Dev access to configure, then a successful compile to activate.

No ordered value arguments. Configure the receiver or nested body when applicable.

Applies its behavior to the configured receiver; it does not create a separate value-result destination.

Block: Call Method
Operation: Remove
Target Object: Entity target in this plot

Use this as an editor configuration: declare any Variables/collections first and choose real locations/eligible targets for your plot. It is not pasteable source code.

The receiver must satisfy the declared native capability and remain eligible for the running plot. Player actions require an appropriate Play participant; a Build/Dev player is not automatically eligible.

Runtime validation: Remove cannot delete a player.

Reference identifier: entity.remove.