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Use Item

Use Use Item on a compatible Mob receiver.

Call Method → Target Object: Mob or a compatible subtype → Choose Operation → Mob Properties. Requires Dev access to configure, then a successful compile to activate.

Input Type Role Requirement Default / constraint
Use Item Boolean Value Optional true
Off Hand Boolean Value Optional false

Applies its behavior to the configured receiver; it does not create a separate value-result destination.

Block: Call Method
Operation: Use Item
Target Object: Mob target in this plot
Use Item: true
Off Hand: false

Use this as an editor configuration: declare any Variables/collections first and choose real locations/eligible targets for your plot. It is not pasteable source code.

The receiver must satisfy the declared native capability and remain eligible for the running plot. Player actions require an appropriate Play participant; a Build/Dev player is not automatically eligible.

Reference identifier: entity.use_item.