Set Location Coordinate
Use Set Location Coordinate with the ordered inputs below.
Where to find it
Section titled “Where to find it”Set Variable → Operations → Choose Operation → Location. Requires Dev access to configure, then a successful compile to activate.
Inputs
Section titled “Inputs”| Input | Type | Role | Requirement | Default / constraint |
|---|---|---|---|---|
| Result | Location | Variable binding | Required | Required |
| Location | Location | Value | Required | Required |
| Coordinate (X/Y/Z/Pitch/Yaw) | String | Value | Required | Required |
| Value | Number | Value | Required | Required |
Result and behavior
Section titled “Result and behavior”Stores the result in the first configured destination Variable. Its type must match the result and any generic element/key types.
Configuration example
Section titled “Configuration example”Block: Set Variable → OperationsOperation: Set Location CoordinateResult: Private Location resultLocation: Location A in the play areaCoordinate (X/Y/Z/Pitch/Yaw): XValue: 1Use this as an editor configuration: declare any Variables/collections first and choose real locations/eligible targets for your plot. It is not pasteable source code.
Restrictions and troubleshooting
Section titled “Restrictions and troubleshooting”Use locations and entities in the current plot. World-changing behavior cannot edit protected code areas or escape plot bounds.
Runtime validation: Unknown coordinate.
Runtime validation: Unknown sound key.
Runtime validation: Unknown potion effect.
Runtime validation: Capture group does not exist.
Related guides
Section titled “Related guides”Editor · Arguments · Targets · Expressions · Native behavior
Reference identifier: location.set_coordinate.