Repeat On Grid
Use Repeat On Grid with the ordered inputs below.
Where to find it
Section titled “Where to find it”Control → Choose Operation → Flow → Loops. Requires Dev access to configure, then a successful compile to activate.
Inputs
Section titled “Inputs”| Input | Type | Role | Requirement | Default / constraint |
|---|---|---|---|---|
| Current Location | Location | Variable binding | Required | Required |
| First Corner | Location | Value | Required | Required |
| Second Corner | Location | Value | Required | Required |
Result and behavior
Section titled “Result and behavior”Controls the current structure/task or changes the world/event as described. No separate value result is returned.
Configuration example
Section titled “Configuration example”Block: ControlOperation: Repeat On GridCurrent Location: Private Location resultFirst Corner: Location A in the play areaSecond Corner: Location B, one block east of AUse this as an editor configuration: declare any Variables/collections first and choose real locations/eligible targets for your plot. It is not pasteable source code.
Restrictions and troubleshooting
Section titled “Restrictions and troubleshooting”Place the body within the loop structure. Loops consume execution budgets; use bounded counts/regions and valid typed current-value Variables.
Related guides
Section titled “Related guides”Editor · Arguments · Targets · Expressions · Native behavior
Reference identifier: loop.blocks.