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Spectate Target

Use Spectate Target on a compatible Player receiver.

Call Method → Target Object: Player or a compatible subtype → Choose Operation → Movement & Navigation. Requires Dev access to configure, then a successful compile to activate.

Input Type Role Requirement Default / constraint
Target (omit to stop) Target Value Optional Omitted; see behavior below

Requires a Player in Spectator mode. Omitting the target clears the spectator target. The entity must remain eligible for this plot.

Applies its behavior to the configured receiver; it does not create a separate value-result destination.

Block: Call Method
Operation: Spectate Target
Target Object: Player target in this plot
Target (omit to stop): (omit for this example)

Use this as an editor configuration: declare any Variables/collections first and choose real locations/eligible targets for your plot. It is not pasteable source code.

The receiver must satisfy the declared native capability and remain eligible for the running plot. Player actions require an appropriate Play participant; a Build/Dev player is not automatically eligible.

Runtime validation: Spectate Target requires Spectator mode.

Reference identifier: player.spectate_target.