Set Block Growth
Use Set Block Growth with the ordered inputs below.
Where to find it
Section titled “Where to find it”Call Method → No Object → Choose Operation → Block. Requires Dev access to configure, then a successful compile to activate.
Inputs
Section titled “Inputs”| Input | Type | Role | Requirement | Default / constraint |
|---|---|---|---|---|
| Location | Location | Value | Required | Required |
| Growth | Number | Value | Required | Required |
Options and tags
Section titled “Options and tags”| Option | Default | Choices |
|---|---|---|
| Growth Unit | Stage | Stage, Percentage |
These choices belong to the operation configuration, not additional positional arguments.
Result and behavior
Section titled “Result and behavior”Controls the current structure/task or changes the world/event as described. No separate value result is returned.
Configuration example
Section titled “Configuration example”Block: Call Method → No ObjectOperation: Set Block GrowthLocation: Location A in the play areaGrowth: 1Use this as an editor configuration: declare any Variables/collections first and choose real locations/eligible targets for your plot. It is not pasteable source code.
Restrictions and troubleshooting
Section titled “Restrictions and troubleshooting”Use locations and entities in the current plot. World-changing behavior cannot edit protected code areas or escape plot bounds.
Runtime validation: Choose a growable crop block.
Related guides
Section titled “Related guides”Editor · Arguments · Targets · Expressions · Native behavior
Reference identifier: plot.growth.