Place Item Frame
Use Place Item Frame with the ordered inputs below.
Where to find it
Section titled “Where to find it”Call Method → No Object → Choose Operation → Spawning. Requires Dev access to configure, then a successful compile to activate.
Inputs
Section titled “Inputs”| Input | Type | Role | Requirement | Default / constraint |
|---|---|---|---|---|
| Location (frame’s block) | Location | Value | Required | Required |
| Facing (North, South, East, West, Up, Down) | String | Value | Optional | NORTH |
| Glow | Boolean | Value | Optional | false |
Result and behavior
Section titled “Result and behavior”Controls the current structure/task or changes the world/event as described. No separate value result is returned.
Configuration example
Section titled “Configuration example”Block: Call Method → No ObjectOperation: Place Item FrameLocation (frame's block): Location A in the play areaFacing (North, South, East, West, Up, Down): NORTHGlow: falseUse this as an editor configuration: declare any Variables/collections first and choose real locations/eligible targets for your plot. It is not pasteable source code.
Restrictions and troubleshooting
Section titled “Restrictions and troubleshooting”Use locations and entities in the current plot. World-changing behavior cannot edit protected code areas or escape plot bounds.
Runtime validation: Facing must be North, South, East, West, Up, or Down.
Runtime validation: Cannot place item frame here: provide a supporting block behind the facing direction and clear space.
Runtime validation: Item frame would be outside this plot.
Related guides
Section titled “Related guides”Editor · Arguments · Targets · Expressions · Native behavior
Reference identifier: plot.place_item_frame.