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Set Sound Type

Use Set Sound Type with the ordered inputs below.

Set Variable → Operations → Choose Operation → Sound. Requires Dev access to configure, then a successful compile to activate.

Input Type Role Requirement Default / constraint
Result Sound Variable binding Required Required
Sound Sound Value Required Required
Sound Key String Value Required Required

Stores the result in the first configured destination Variable. Its type must match the result and any generic element/key types.

Block: Set Variable → Operations
Operation: Set Sound Type
Result: Private Sound result
Sound: Sound: minecraft:block.note_block.pling, volume 1, pitch 1
Sound Key: minecraft:block.note_block.pling

Use this as an editor configuration: declare any Variables/collections first and choose real locations/eligible targets for your plot. It is not pasteable source code.

Required inputs must be assigned and type-compatible. Operation work remains subject to the plot’s runtime limits.

Reference identifier: sound.set_type.