Mob Loot
Controls loot from killed mobs. Separate from block and non-mob entity drops.
Location and access
Section titled “Location and access”/plot settings. Requires ownership of the current plot.
Default
Section titled “Default”On.
How to use it
Section titled “How to use it”Open the location above, select/copy the intended value, and apply the dialog or toggle. Plot preferences persist separately from compiled source; material updates refresh loaded structures and remaining chunks on load.
Example and verification
Section titled “Example and verification”Toggle or set Mob Loot, close the menu, and reopen it to confirm the stored value. Test the described behavior on the current plot.
Plot settings · Methods · Classes · Variables · Environment