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Target: Bat

A typed native entity receiver for Bat. Select Target → Bat in the searchable Variable type picker. This is a reference to an entity, not an operation that spawns one.

Call Method/If filters choices by the declared native capability. Common Entity actions are inherited; additional Living Entity, Player, display, projectile, or species-specific choices appear only when the type supports them. Start with the operation index and choose a compatible receiver in-game.

Declare a Private Target Bat Variable named subject, assign a compatible event/native target, then select subject as Call Method’s Target Object. Use Set Name to test an eligible entity in Play; player/private/protected contexts remain checked.

A Target retains UUID identity across input copying. It does not clone the entity. Runtime-owned entities can disappear during cleanup, and saved references do not prevent removal. A broader declared Entity type does not expose every subtype-specific operation.

Targets guide · Copying

Type identifier: bat.